Immersive Health LLC / Studio
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Immersive Health Studio

To play is a biological right. To play is a biological necessity. To play is to be human.

Play is one of the brain’s core emotional systems, shared across mammals (Panksepp, 1998). We take that seriously.

First studio events coming soon, in a city near you. Join the waitlist Scroll to enter ↓
HEART.SYS

The heart

The studio is where spaces made for humans come to life.

The studio is where we test, in real rooms with real people, what it feels like when a space is designed for the body first. It answers two things modern life has quietly taken away.

What we’ve lost

Places to just be.

Public squares, village greens and front stoops: places where people could linger, with no agenda, and bump into strangers. Sociologists call these “third places” (Oldenburg, 1989), and they have been thinning out. More of our time together now happens on screens, or somewhere we’re expected to pass through quickly and move on.

In the studio: rooms built to linger in, not rush through, with a mix of free, low-cost and ticketed experiences so there’s a way in for everyone.

What we’ve lost

Making things together.

For most of human history we worked side by side with our hands: harvesting, building, weaving, cooking for many. Research suggests that moving and making in sync helps people feel closer and trust each other (Tarr, Launay and Dunbar, 2014). Today most work happens alone at a keyboard, so we can feel lonely even when we’re “together” on a call.

In the studio: hands-on, shared builds where strangers make something real together.

What we learn here flows back into everything else we do: the research, the audits and the spaces people live, work and gather in.

The philosophy behind it all →

  • Artists
  • Musicians and DJs
  • Designers
  • Technologists
  • Brands and venues
  • The curious

What we make

What the studio offers.

First studio events

Coming soon, in a city near you.

We’re planning the first Immersive Health studio events and taking them around the world. Join the waitlist and you’ll hear first, wherever you are, and be among the first people through the door.

WAITLIST
What would you come to?

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Play now

Five rooms. One sense each.

Scroll slowly. The field behind you changes as you move from room to room.

Room 01 · Listening

What does this room sound like when nobody is talking?

Notice the nearest sound, then the farthest. A ripple leaves the centre every few seconds, the pace of an unhurried breath.

Two soft notes that swell once every ten seconds. Only plays when you press it.

Room 02 · Light

Where does the light meet the dark?

An edge of light is drifting across the room. Your eyes follow it before you decide to. Then find one in your own room.

Room 03 · Touch

Press and hold.

Anywhere. The ground rises to meet you and settles when you let go. Notice where your body meets a surface right now.

Room 04 · Space

How far away is everything?

The landscape is pulling back. Notice the nearest object, then the farthest thing you can see.

Room 05 · Gathering

Who would you bring here?

Scent and taste are the social senses: a shared fire, a meal passed around. Tap anywhere and watch your ripple meet the others.

Make something with us

Bring the studio to your world.

Installations, listening rooms, pop-ups and collaborations, shaped around the people who will be in them.